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John Evans

How Can We Maximize the Potential of Learning Apps? | MindShift - 1 views

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    "The following is an excerpt from the book The App Generation: How Today's Youth Navigate Identity, Intimacy, and Imagination in a Digital World by Howard Gardner and Katie Davis. Let's dive directly into the world of educational apps. Our survey suggests that the majority - one might even say, the vast majority - of educational apps encourage pursuit of the goals and means of traditional education by digital means. They constitute convenient, neat, sometimes even seductive pathways to accomplish what were already goals in an earlier era: mastering concepts, learning arithmetical operations, identifying geographical locations or historical figures or key biological or chemical or physical processes. We could dub them "digital textbooks" or "lectures" or "pre-programmed educational conversations." Decades ago, major behaviorist B. F. Skinner called for teaching machines that would automate the traditional classroom, allow students to proceed at their own rate, provide positive feedback on correct answers, and either repeat a missed item or present that item via another pathway. Those sympathetic to Skinner's brand of psychology and to its associated educational regimen would easily recognize many apps today and would likely nod in approval at their slick, seductive interfaces."
John Evans

Moving at the Speed of Creativity | Hopscotch Challenges: A Free Curriculum eBook for i... - 1 views

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    "This week I started introducing my 4th and 5th grade STEM students to coding with the free iPad app, Hopscotch. I was not able to find a set of "challenges" with Hopscotch to use in my lessons, so I wrote and published a short eBook that I've titled, "Hopscotch Challenges." You can download it (FREE) in ePUB format from my DropBox account. Please check it out, share feedback as comments here or on Twitter (@wfryer), and submit additional ideas for challenges to add to the eBook using the Google form I included in it."
John Evans

Hands Down: Fifteen Techniques that Ignite Total Participation - Brilliant or Insane - 8 views

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    "When you employ total participation techniques, every learner shares their response to every question posed and every challenge offered. This becomes a consistent expectation, allowing teachers to check for understanding while inspiring higher levels of engagement. Know that ensuring total participation isn't enough, though. Once you've achieved it, you have to walk the room, peer over shoulders, provide feedback, and bounce student responses out to the group as a whole in order to forward the learning. Interested in giving this a try? Consider some of these techniques."
John Evans

Mathspace- An Interesting Educational Platform for Math Teachers ~ Educational Technolo... - 7 views

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    "Mathspace is another great math resource we want to draw your attention to in this post. This award-winning platform combines three useful functionalities: an online maths textbook, workbook and mark book. Students can use Mathspace to get help with their math problems. It allows them to work on online math exercises and get instant feedback at each step in the process. Mathspace also provides 'a bank of over 15,000 interactive questions covering everything from addition to algebra, geometry to graphing, probability to statistics.'"
John Evans

Kleinspiration: How To Take the "Guess Work" Out of "Group Work" to Encourage Project B... - 2 views

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    "This year, I'm excited to start using Ignite Teaching with my class.  This is one tool I know we can use throughout the year, across all subjects, in a variety of creative ways.  Any tool that allows students to create, collaborate, and share is always a favorite in our class.  One of my favorite parts is that I will also be able to see their work in progress as they collaborate with one another, and I'll be able to offer feedback along the way.  "
John Evans

Teacher's Guide on How to Create Forms Using The New Google Forms ~ Educational Technol... - 1 views

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    "Google Forms is a powerful tool with huge educational potential for teachers and educators. Besides being free and easy to use, Forms works across different devices and is seamlessly integrated with other Drive services such as Docs and Spreadsheets. As a teacher, you can use Forms for a variety of purposes including: planning an event, making surveys and polls, creating quizzes, collecting feedback and other information from students and many more. We have already posted a step by step guide on how to create a form from scratch but since then Google Forms has witnessed some major updates with the addition of some amazing features most important of which is the last update a few days ago. Therefore, we deemed it important to revisit this guide and update you on the different features you can use to create a form in the Google Forms."
John Evans

Educational Leadership:Professional Learning: Reimagined:Edcamp: Teachers Take Back Pro... - 0 views

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    "How can participant-led, one-day events open up new possibilities for professional learning? "I have heard more positive feedback on this day than any other professional development I have ever been a part of. I keep wondering why we didn't take our professional development in this direction a lot earlier. If we want classrooms where we are teaching students to be collaborative and more proactive in their learning, don't we have to set up a culture where we trust teachers to do the same?" -Patrick Larkin (2010), assistant superintendent Hundreds of quotes like this one have been circulating within the Twittersphere and Blogosphere since May 2010. What's all the buzz about? Edcamp."
John Evans

Why You Should Be Using Video In Your Classroom - Edudemic - 1 views

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    "Using video in the classroom has come a long way from a TV and VCR on a cart to watch a movie during class (The standard about ten gazillion years ago when I was a student). There are a ton of different ways you can employ video in your classroom, from video feedback to educational videos about specific topics, there is a lot of possibility out there. Even if you know that this way and that are options for including video in your classroom, you might still be wondering why you should be using video in the first place.  The handy infographic below takes a look at reasons why video is a great form of engagement. It focuses on some statistics around video use quite generally (not education specific), but many of the statistics here might convince you that video's widespread popularity might be a huge plus for you using it in the classroom."
John Evans

Developing a Minecraft Mindset | Dan Haesler - 1 views

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    "Anyhoo… just last week I had the opportunity to try something with a group of kids who attend a school that caters for those for whom the mainstream education system simply doesn't work. Some of these students (currently all boys in Years 6-8) have severe behavioural issues, some have wellbeing issues and most have a combination of the two. I'm fortunate that I get to spend time with these boys on a semi-regular basis and so have been able to establish a bit of rapport with them. I determined that it might be interesting to play Minecraft with them… and just see what happens. I hypothesised that many behaviours that Dweck describes as being Growth Mindset behaviours would be evident whilst the boys played Minecraft: seeking out and embracing challenge persisting in the face of setbacks revelling in the struggle taking on feedback and being inspired by the success of others I then wanted the boys to reflect on this after playing… but first the set up!"
John Evans

Here Are 5 of The Best iPad Apps for Creating Digital Portfolios ~ Educational Technolo... - 2 views

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    "In today's post, we have picked out for you some of the most popular iPad apps for creating digital portfolios in this year. Our selection is based on your feedback on what we have been posting this year in terms of both page views and social media interaction. These apps are ideal for students to use to document their learning in a multimodal format that include a mixture of text, images, drawings, audio, video and many more."
John Evans

pythonroom - 1 views

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    "This course introduces computer science through the Python programming language. It is built on the feedback of thousands of educators and hundreds of thousands of students who have used it to learn computer science and apply it to everyday problems. The lessons are designed to be easy for beginners, and test your understanding through problems and visualizations. "
John Evans

Some of The Best STEAM Websites for Teachers and Students ~ Educational Technology and ... - 6 views

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    "In today's post we are sharing with you one of our popular visuals in 2017. It features a collection of some good educational websites to use  in the teaching and learning of STEAM content. We have particularly highlighted the platforms we have reviewed in the past and which have received positive feedback from our readers. We invite you to check it out and share with us  if there are any other suggestions to add to the list. This visual is also available for free download in PDF format."
Phil Taylor

- Stop trying to figure out if screentime is good for students - 2 views

  • study what happens when students use these devices to connect, develop, grow and create. We also need to understand that success in the 21st century can not be measured by the bubble tests that were created to measure an industrial model of schooling.
  •  Do we want students to read, write, calculate, receive instant feedback, make global connections, develop a learning network, publish to the world? Of course we do.
John Evans

Literacy with ICT | School Leaders - 1 views

  • Walk-throughs for School Leaders
  • A Literacy with ICT walk-through is a short (4 to 6 minute) informal classroom/lab/library observation by the school leader.
  • The walk-through is followed closely by informal conversation between the school leader and the teacher, to facilitate teacher reflection about how to maximize student literacy with ICT.
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  • Each school staff can modify their own walk-through procedures and develop a set of questions that school leaders could consider during their visits. The questions should be worded to encourage teacher reflection about their practice rather than to elicit a specific answer for the school leader.
  • Similarly, school leaders and teachers need to decide about the nature of the feedback, keeping in mind that the purpose of the walk-through is to promote reflective dialogue about promising teaching and learning practices related to student literacy with ICT.
  • Part 1: My Walk-through
  • Part 2: Our Conversation
  • Part 3: My Reflections
  • Walk-through Blank Form
  • It involves observing student engagement, teaching practices, and learning environment intended to develop student literacy with ICT in the context of curricular outcomes.
  • Walkthroughs are not teacher-evaluation sessions and should avoid evaluative comments.
John Evans

15 iPad Skills Every Teacher and Student should Have ~ Educational Technology and Mobil... - 0 views

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    "Having accumulated a modest experience in dealing with educational iPad apps, we deem it important that we share with you some of the learning goals you should keep in mind when using iPad with your students. We have particularly associated sets of educational iPad apps with each learning goal to make it easier for you to achieve the targeted goal. Check the learning goals below and share with us your feedback. Enjoy"
Phil Taylor

Vineet Madan: The Digital Transformation of Education: A 21st Century Imperative - 7 views

  • As we push forward with the digital transformation of education, it's worth taking a look at just how greatly technology can impact teaching and learning in this country -- and what's at stake, not just for our students but our society as a whole.
  • the very real task of connecting them more closely to their coursework, to their teachers and to each other.
  • Increasing engagement is about
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  • students thirst for connections between what they're learning in the classroom (and how) and what they see happening in the real world
  • One of the best ways to do this is to use technology to collect data that tells us where they're strong and where they're weak, how they learn best, and use this data to create personalized pathways
  • The simplest reason why we should continue our push to bring technology to our classrooms is also the best one: it works
  • we must listen to feedback from our teachers and make sure that they have the training and support they need to implement this technology effectively.
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